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10 -
COMPUTING SCORES
Changing Poles for Agency Negative Items
Do repeat
Ix = I3, 14, I6, I7, 18, 19, I10, I15, I16, I18,
142, 143, 144, 146, 149, 152, 155, 156, 159, 160
COMPUTE
Ix = (5 - Ix)
ASSIGN MISSING
Ix (99)
END REPEAT
Computing Subscales and Scales
Conceptual Variable
Compute Statement
Control beliefs
positive events
compute CONp = (I13 + I17 + I41 + I47)/4
negative events
CONn = (I7 + I16 + I46 + I55)/4
total
CON (CONp + CONn)/2
Agency beliefs
Effort
positive events
compute AGeffp - (Il + I19 + I48 + I54)/4
negative events
AGeffn - (I4 + I6 + I44 + I60)/4
total
AGeff - (MGeffp t AGeffn)/2
Attributes
positive events
compute AGattp - (I2 + I14 + 158 + 157)/4
negative events
AGattn = (I9 + I10 + I43 + 156)/4
total
AGatt - (AGattp + AGattn)/2
Powerful Others
positive events
compute AGothp = (I5 + I20 + I51 + 153)/4
negative events
AGothn = (I3 + I15 + 149 + 152)/4
total
AGoth = (AGothp + AGothn)/2
Luck
positive events
compute AGlucp = (Ill + I12 + 150 + I45)/4
negative events
AGluch = (18 + I18 + I42 + 159)/4
total
AGluc - (AGlucp AGlucn)/2