— 10 - COMPUTING SCORES Changing Poles for Agency Negative Items Do repeat Ix = I3, 14, I6, I7, 18, 19, I10, I15, I16, I18, 142, 143, 144, 146, 149, 152, 155, 156, 159, 160 COMPUTE Ix = (5 - Ix) ASSIGN MISSING Ix (99) END REPEAT Computing Subscales and Scales Conceptual Variable Compute Statement Control beliefs positive events compute CONp = (I13 + I17 + I41 + I47)/4 negative events CONn = (I7 + I16 + I46 + I55)/4 total CON (CONp + CONn)/2 Agency beliefs Effort positive events compute AGeffp - (Il + I19 + I48 + I54)/4 negative events AGeffn - (I4 + I6 + I44 + I60)/4 total AGeff - (MGeffp t AGeffn)/2 Attributes positive events compute AGattp - (I2 + I14 + 158 + 157)/4 negative events AGattn = (I9 + I10 + I43 + 156)/4 total AGatt - (AGattp + AGattn)/2 Powerful Others positive events compute AGothp = (I5 + I20 + I51 + 153)/4 negative events AGothn = (I3 + I15 + 149 + 152)/4 total AGoth = (AGothp + AGothn)/2 Luck positive events compute AGlucp = (Ill + I12 + 150 + I45)/4 negative events AGluch = (18 + I18 + I42 + 159)/4 total AGluc - (AGlucp AGlucn)/2